Legend of the Greasepole

The Legend of the Greasepole is a multimedia tribute to the inexplicable Engineering traditions at Queen's University in Canada. Over 50 students contributed to the project. Legend of the Greasepole Title Screen A quick explanation of how to play is here on the LegendWeb, hosted on the Queens EngSoc server. There's a significant AI component to Greasepole - the autonomous frosh characters have models for learning and communicating with one another. More information is on the Queens Engineering Society site. Technologies: DirectX, XNA, Silverlight Roles: Producer, Lead Developer

Timeline:

First Release 1998 for PC in C++. Re-released in 2007 for PC and XBox 360 with XNA. (about the 2007 release). Re-released in 2008 for the Web with Silverlight 2 (please see below). Re-released in 2010 for the Web with Silverlight 4 (please see below). More information about Greasepole is found the Queens Engineering Society Greasepole website. Information about the XNA and Silverlight versions is found on this site (search "Greasepole" or try the "Artificial Intelligence", "XNA" and "Silverlight" topics, and see this article for more about the Silverlight game services).

PC and XBox360 versions

The XNA and original C++ versions are available for download at the Queen's University Engineering Society website.

Silverlight version

As part of a demo, I ported Legend of the Greasepole was Silverlight, so now it can be enjoyed from the web. With the release of Silverlight 4 in 2010, it is now also hardware-accelerated, so it performs pretty well (with a couple of foibles). If it isn't showing up at the top of this page, you can play the Silverlight version on a Mac or PC at http://greasepole.net. [caption id="" align="alignnone" width="500" caption="The Legend of the Greasepole - CD Back Cover Art"]The Legend of the Greasepole is a multimedia tribute to the inexplicable Engineering traditions at Queens University in Canada.  Over 50 students contributed to the project.[/caption]

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