Four Perspectives on Delivering ‘Return on Experience’ Follow-up Notes

And now, as promised, the link-laced follow-up to this week’s “Four Perspectives on delivering ‘Return on Experience.’” Our UX Gurus on the panel were: Susan Greenfield, a Senior UX Designer at Infusion Ernie Taylor, a Project Manager at Infusion Bill Baldasti, the VP of Canadian Accounts for Infusion Daniel Cox, an Interactive Designer at Frozen… Continue reading Four Perspectives on Delivering ‘Return on Experience’ Follow-up Notes

Four Perspectives on Delivering ‘Return on Experience’

I’m looking forward to the conversation at this Metro Toronto .NET Users Group meeting: Four Perspectives on Delivering ‘Return on Experience’ We’ve heard a lot recently, from Microsoft and others, about the importance of user experience (UX) and delivering ‘return on experience’ to clients. Tools like Sketchflow for prototyping, Expression Blend for visual design, and… Continue reading Four Perspectives on Delivering ‘Return on Experience’

WPF Commanding – When do Commands re-evaluate their CanExecute method?

I had been merrily using WPF’s built-in support for the Command Pattern for ages (see Commanding Overview, MSDN Docs, and article on implementing the command pattern in WPF, Jeff Druyt)… when suddenly it occured to me that I had no idea what triggered WPF to determine whether or not a command can be executed. Let… Continue reading WPF Commanding – When do Commands re-evaluate their CanExecute method?

NLarge v1.1.2 (once more, with feeling, multimon and text annotation support)

Barry‘s teaching a course this week and noticed that NLarge didn’t support multimon – or rather, it always zoomed in on the primary monitor. So NLarge got another update. Good thing I don’t sleep! Changelist: Added Multimonitor support – zooms in on the monitor currently containing the mouse pointer. Added Text support – annotate zoomed-in… Continue reading NLarge v1.1.2 (once more, with feeling, multimon and text annotation support)