
Frosh in the Greasepit!
85 frosh are tossed into the pit through a roaring crowd. You've got the view of a Frec (upper-year student) standing on the bank of the pit. You and some of your co-Frecs have noticed that this year's frosh are particularly keen. They're on track to climb the pole in record time, which would mean two things.
First of all, they'd show you up, and you just can't have that.
More importantly, they won't learn the teamwork skills they'll need to survive their upcoming Applied Science education. You gotta stall the frosh for as long as possible as they attempt to climb the Greasepole.
As the game progresses, the frosh will learn new tricks, become more resilient to your attempts to stall them, and genuinely learn to work together. When they have problems, they will be assisted by Alan "Pop Boy" Burchell, a supportive upper-year student (who represents us all), ready to jump into the pit and teach the frosh some new tricks.
Tactics (top secret!)

There are over a dozen ways to stall the frosh. Cryptic suggestions of cunning tactics are found on the inside of the booklet that comes with the Pole Game CD. But you don't have the CD. And I don't have the image.
So, how about we just spell this out for you.. a synopsis of the "tools" available for you at the greasepit.
Pizza

Grab it from the delivery guy who pops up on occasion at the front of the screen. This staple food of University students everywhere can be tossed sidearm into the pit by clicking the left mouse button. It's not a very effective "weapon," but a hungry frosh that catches the pizza may stop to eat it. Hurling it in the water is more strategic -- frosh who have high hunger drives may come running for the slice.
Eating pizza stalls a frosh, but also sates their hunger and increases their strength.
Apples

Two crowd members occasionally offer you a basket of apples during the game. You can click the left mouse button to throw, or click and hold the left mouse button to wind up a stronger shot. Apples can also be tossed at the Crowd, the Engineering Society President, and just about anywhere else you'd like to cause unrest. How do you like them apples?
Your ability to knock frosh down is a function of their strength. As the game progresses, the frosh will become increasingly resilient. Eating pizza, for example, increases their ability to withstand an apple toss. Being hit with an apple first lowers a frosh's strength, but then raises it above its original level. This is meant to reflect an increased resolve to avoid being knocked down by another apple, as well as an increased understanding of how to avoid being affected by an apple attack. Clearly the apples are only a short-term solution, even when thrown after length wind-ups.
Clark Hall Pub Mug o' Grog

Someone's occasionally offering you a keg that can be used to fill up your Clark Hall Pub mug. It would be a shame for it to go to waste, so use the right mouse button to drink from the elixir. If you're willing to click the left mouse button and part with some of it, the allure and subsequent effects of 6.5% ethanol can be put to good use. As with the pizza, a thirsty frosh may grab the beer and chug it. Tossing a mug of beer into the water can result in a free-for-all in which the frosh go scrambling for the prize.
Drinking beer lowers the intelligence of a frosh, and sometimes has the immediate effect of having them do something stupid (like jumping off the pyramid, or stopping to sing). However, it has the effect of increasing their strength (perhaps perceived strength?) and also sating their desire for more beer (realism questionable).
Physics 114 Exam

Once ranked the third most hideous piece of paper on the planet, Phys 114 exams should be handled with care. In the game, some keener has brought his old exams to the pit and occasionally offers one to you.
Click the right mouse button to check your examination paper over and make sure there are no pages missing. (There are instructions for how to build a "Spam Cannon" on the paper. A Spam Cannon is essentially a modified Potato Gun.) Click the left mouse button to toss an exam at the frosh. The frosh will scatter in every direction. Only a frosh with an extremely high intelligence level will not be affected by the exam. The 114 Exam thus gives new meaning to the phrase "smart bomb."
Tossing the 114 exam at the frosh can devastate their attempt to form a pyramid, but it also increases their overall intelligence level quite a bit. Perhaps they're learning by osmosis.
Firehose

The CD booklet explains that someone this year has a friend at the fire department. They've brought a fire truck to the pit so that the Frecs can get the frosh hosed.
The firehose is in the game for "fun" more than anything else. It sends the frosh flying, but like the apples, it ends up increasing their strength. A meter at the top of the screen indicates how much longer the hose can run before it runs out of water. Water drips out fairly quickly even if you're not actively spraying.
ArtScis (Arts and Science Students)

Arts and Science Students: they're cute, they're lovable, but they don't belong at a private engineering event. If one shows up, give 'em a shove with the left mouse button.
Many of the frosh will stop what they're doing to come and splash the alien in the pit. The thrill of splashing ArtScis, however, tapers off fairly quickly after the first splash attack or two.
Commies (Commerce Students)

Commerce Students: See "ArtScis" above, but omit the "cute" and "lovable" bits.
What more can ya say aboutthese guys that won't lead to a million-dollar lawsuit? A click of the left mouse button is worth a thousand words (or a thousand bucks).
Golden Words Blimp

The Golden Word blimp occasionally flies by and launches a cartoon hippopotamus at the frosh to confuse them. Golden Words is the campus engineering newspaper; the blimp is found on their masthead and the hippo is their mascot.
The hippo causes some unrest and marginally affects the intelligence level of the frosh it touches. There's no real way to "induce" a blimp attack; it's just a fun random event.
Iron Ring

Many graduates of a Canadian engineering program wear an iron ring on the little finger of their working hand. The ring itself symbolizes both the pride we have in our profession and, at the same time, our humility. The rings were originally crafted from the twisted iron that remained after the first bridge ever constructed in the province of Quebec collapsed due to a design flaw. A subsequent inquiry revealed the flaw to have resulted from an error in judgement made by the bridge's engineers.
In the Pole Game, you can earn the right to don your iron ring at the greasepit. If you can keep the crowd, the Engineering Society President and Al "Pop Boy" Burchell excited and happy, an Iron Ring Forge will swing on to the screen and begin pressing your ring. After it has swung out three times, your ring is forged and you can put it on by clicking the icon of a spinning ring with your left mouse button.
The ring's effect in the game is both symbolic and humorous. It temporarily turns the frosh into animals -- sheep, and cows with the wings of eagles. The sheep poke fun at the "brainwashing" that goes on during frosh Week, and the tendency the frosh have to follow like sheep just about anything their Frecs do or say. The cows with wings of eagles are a reference to a chant sung during orientation week, which the author shall not be repeat here but is more than willing to sing upon request.
The equations that determine when the iron ring forge will swing out are driven by a cumulative sum of the "excitement" that your actions produce during the game. There are also 16 "special" actions that, when performed for the first time, significantly reduce the amount of "excitement" required to forge the ring. These include:
- Pushing an ArtSci or Commie into the pit
- Throwing an apple at an ArtSci or Commie in the pit
- Feeding the Golden Words hippo
- Tossing a Physics 114 Exam
- Feeding the crowd pizza and beer (especially until they "slam their jackets" -- a tradition among Engineers at Queen's).
- Drinking beer from your own mug
- Feeding the Engineering Society President pizza and beer
- Feeding Al "Pop Boy" Burchell pizza and beer (especially beer)
- ... and others that are just too cool to give away here.
Other Cool Stuff You Just Might Want to Know
The crowd cheers and responds to everything going on in the game. They are powered by a set of IntelliFrosh behaviors similar to but less complex than those employed by the frosh (see the IntelliFrosh documentation for more information). If you're interested in getting your Iron Ring, you would do well to keep them excited and happy...
After the human pyramid topples a half-dozen times, the Engineering Society president invites Al "Pop Boy" Burchell into the pit to help the frosh out. Al is a local legend who stands over six foot five and has been of real assistance at the Greasepole in years past. His effect is twofold: First, he strengthens the base of the pyramid by the equivalent of five frosh; second, he teaches the frosh climbing and balancing techniques that would otherwise take them a great deal of time to learn individually.

High Scores
KEENERS
42:37.59
Steve "Spaceman Spiff" White, Sci O₂
SO LAME
53:19.00
Sean Murray, Sci '05

"I was actually playing in my room before dinner, I just thought I'd have a little game, and it kept going and going and going. The frosh were getting tired, I used soooo many apples, soooo much beer, soooo much pizza, and of course, PHYS 114 saved me many times. I was getting hungry, and out of ammo. THEY GOT THE TAM ON MY LAST APPLE!! It was so intense, I couldn't go down, 'cause they'd get the tam! I was playing as a Mechanical with Materials Science Option, and of course the Ritual bar."
— Steve on his World-Beating Performance
Glossary (Or, a Queen's Lingo Primer)
- Applied Science -- Synonym for engineering. The two are used interchangeably at Queen's.
- ArtSci -- An Arts and Science undergraduate student at Queen's.
- Clark Hall Pub -- The "watering hole" of choice for engineers at Queen's. Also referred to locally as the "Center of the Universe." The pub is located immediately above the bookstore and adjacent to the Engineering Society offices and lounge.
- Commie -- A Commerce undergraduate student at Queen's.
- Cooks -- Lab notes, complete with answers, handed down to Frosh from upper-year students. A great blessing.
- EngSoc -- The Engineering Society. Their offices at Queen's are found in Clark Hall. (See "Clark Hall Pub.")
- Frec -- Queen's engineering orientation leader -- these are the second-year students who welcome the new students to Queen's. They're typically sporting mohawk hairdos ("EngCuts") and covered in gentian violet dye (hence the purple colour) and are sporting gold leather jackets.
- Frosh -- First-year Queen's student (in the context of this document, typically a first-year Queen's Applied Science student).
- Gentian Violet -- A medical dye; active ingredient potassium permanganate (KMnO4). Great for "purpling" jackets and bodies.
- Golden Words -- The humorous engineering newspaper published weekly at Queen's. Their masthead features a blimp, and their mascot is a black-and-white hippopotamus.
- Greasepit -- The location of the Greasepole event. A piece of farmland owned by the Engineering Society in a community adjacent to Kingston, Ontario. (The author knows exactly where, but has already revealed too much.)
- Greasepole -- See Section 1.1 of this document.
- IntelliFrosh -- The behavior-based artificial intelligence system that governs the behavior of the frosh and every other character in the Pole Game.
- Jacket Slamming -- Taking your golden (or purpled) leather jacket and periodically slamming it on the ground to create an awesome sonic barrage. (Appropriate slamming frequency approximately 1.5 Hz.)
- Physics 114 -- "Trial by fire" first-year Engineering course. If you can make it through 114, you'll survive the program. The appropriate response to "How hard's 114, frosh?" is, "Soooooooo Hard!"
- Pop Boy -- First year Applied Science Vice President, whose responsibilities include filling the pop machine at the Engineering Society in Clark Hall. Six-foot-five local legend Alan "Pop Boy" Burchell was VP and of Science '99 from 1995-1996.
- Purple -- (verb) To cover with Gentian Violet medical dye (see "Gentian Violet" above).
- Purpling -- The act of covering an object or body with Gentian Violet medical dye.
- Sci -- Short for "Science"
- SciCon -- Science Constables; the student regulation force on campus.
- Science -- Short for "Applied Science" (see "Applied Science" above).
- Tri-Pub-Ban -- The greatest punishment a Science Constable can administer. A Tri Pub Ban prohibits you from visiting Clark Hall Pub, Alfie's Pub or the Queen's Pub for the remainder of the academic year.