There are over a dozen ways to stall the frosh, the details
    of which are not revealed anywhere on the Legend of the Greasepole CD. Cryptic suggestions
    for how the weapons might be used are found on the inside of the booklet that comes with
    the CD.  But you don't have the CD.  And I don't have the
    image.  So, if you feel like a helping hand... 
    Here is a synopsis of the "tools" available for you at the
    greasepit. 
    
Pizza 
	
    You can wield pizza in
    the game by grabbing it from the delivery guy who pops up at the front of the screen. This
    staple food of University students everywhere also doubles as a pit-side tool. Toss it
    sidearm into the pit by clicking the left mouse button. Its not a very effective
    "weapon," but a hungry frosh that catches the pizza may stop to eat it. Hurling
    it in the water is more strategic  frosh who have high hunger drives may come
    running for the slice.
    
    
Eating
    pizza stalls a frosh, but also sates their hunger and increases their strength.
    
    Apples 
    Two crowd members
    occasionally offer you a basket of apples during the game. You can click the left mouse
    button to throw, or click and hold the left mouse button to wind up a stronger
    shot. Apples can also be tossed at the Crowd, the Engineering Society President, and just
    about anywhere else youd like to cause unrest. How do you like them apples?
    
    Your ability to knock frosh down is a function of their strength. As
    the game progresses, the frosh will become increasingly resilient. Eating pizza, for
    example, increases their ability to withstand an apple toss. Being hit with an apple first
    lowers a froshs strength, but then raises it above its original level. This is meant
    to reflect an increased resolve to avoid being knocked down by another apple, as well as
    an increased understanding of how to avoid being affected by an apple attack. Clearly the
    apples are only a short-term solution, even when thrown after length wind-ups. 
    
Clark Hall Pub Mug o' Grog
    An inebriated member of
    the crowd occasionally offers you a keg of beer that can be used to fill up your Clark
    Hall Pub mug. It would be a shame for it to go to waste, so use the right mouse button to
    drink from the elixir. If you're willing to click the left mouse button and part with some
    of it, the allure and subsequent effects of 6.5% ethanol can be put to good use. As with
    the pizza, a thirsty frosh may grab the beer and chug it. Tossing a mug of beer into the
    water can result in a free-for-all in which the frosh go scrambling for the prize.
    
    Drinking beer lowers the intelligence of a frosh, and sometimes has the
    immediate effect of having them do something stupid (like jumping off the pyramid, or
    stopping to sing). However, it has the effect of increasing their strength (perhaps their perceived
    strength?) and also sating their desire for more beer.
    
    
Physics 114 Exam 
	
    Once ranked the third
    most hideous piece of paper on the planet, Phys 114 exams should be handled with care. In
    the game, some keener has brought his old exams to the pit and occasionally offers one to
    you.
    
    Click the right mouse button to check your examination paper over and
    make sure there are no pages missing. (There are instructions for how to build a
    "Spam Cannon" on the paper. A Spam Cannon is essentially a modified Potato Gun.)
    Click the left mouse button to toss an exam at the frosh. The frosh will scatter in every
    direction. Only a frosh with an extremely high intelligence level will not be
    affected by the exam. The 114 Exam thus gives new meaning to the phrase "smart
    bomb."
    
    Tossing the 114 exam at the frosh can devastate their attempt to
    form a pyramid, but it also increases their overall intelligence level quite a bit.
    Perhaps theyre learning by osmosis.
    
    
Firehose 
	
    The CD booklet explains
    that someone this year has a friend at the fire department. Theyve brought a fire
    truck to the pit so that the Frecs can get the frosh hosed. 
    The firehose is in the game for "fun" more than anything
    else. It sends the frosh flying, but like the apples, it ends up increasing their
    strength. A meter at the top of the screen indicates how much longer the hose can run
    before it runs out of water. Water drips out fairly quickly even if youre not
    actively spraying. 
    
ArtScis (Arts and Science Students)
    Arts and Science
    Students: theyre cute, they're lovable, but they don't belong at a private
    engineering event. If one shows up, give 'em a shove with the left mouse button. 
    Many of the frosh will stop what theyre doing to come and splash
    the alien in the pit. The thrill of splashing ArtScis, however, tapers off fairly quickly
    after the first splash attack or two. 
    
Commies (Commerce Students)
    Commerce Students: See
    "ArtScis" above, but omit the "cute" and "lovable" bits. 
    What more can one say about Commies that won't end with a
    million-dollar lawsuit? A click of the left mouse button is worth a thousand words.
    
    Golden Words Blimp
    
The Golden Word blimp occasionally flies by and
    launches a cartoon hippopotamus at the frosh to confuse them. Golden Words is the campus
    engineering newspaper; the blimp is found on their masthead and the hippo is their mascot.
    
    The hippo causes some unrest and marginally affects the intelligence
    level of the frosh it touches. Theres no real way to "induce" a blimp
    attack; its just a fun random event.
    
    
Iron Ring 
	
    Every graduate of a
    Canadian engineering program wears an iron ring on the little finger of his or her working
    hand. The ring itself symbolizes both the pride we have in our profession
    and, at the same time, our humility. The rings were originally crafted
    from the twisted iron that remained after the first bridge ever constructed in the
    province of Quebec collapsed due to a design flaw. A subsequent inquiry revealed the flaw
    to have resulted from an error in judgement made by the bridge's engineers.
    In the Pole Game, you can earn the right to don your iron ring at the
    greasepit. If you can keep the crowd, the Engineering Society President and Al "Pop
    Boy" Burchell excited and happy, an Iron Ring Forge will swing on to the screen and
    begin pressing your ring. After it has swung out three times, your ring is forged and you
    can put it on by clicking the icon of a spinning ring with your left mouse button.
    The rings effect in the game is both symbolic and humorous. It
    temporarily turns the frosh into animals  sheep, and cows with the wings of eagles.
    The sheep poke fun at the "brainwashing" that goes on during frosh Week, and the
    tendency the frosh have to follow like sheep just about anything their Frecs do or say.
    The cows with wings of eagles are a reference to a chant sung during orientation week,
    which the author shall not be repeat here but is more than willing to sing upon request.
    The equations that determine when the iron ring forge will swing out
    are driven by a cumulative sum of the "excitement" that your actions produce
    during the game. There are also 16 "special" actions that, when performed for
    the first time, significantly reduce the amount of "excitement" required to
    forge the ring. These include: