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How'd they do that anyhow?
Craig: Here we talk about a few miscellaneous, yet snappy sharp aspects of some
of the artwork that was done for the game. One of my personal favorites (besides the
Iron Ring forge) was the work to give George Dyke a megaphone. Tons o' fun.
Hear no megaphone, see no megaphone, speak no megaphone.
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We had nary a megaphone in sight when
we were taking the photos of George Dyke at the pit. What were we to do?
Well, we actually looked for one for a bit, but then figured
what-the-hey, and off we went. Yup, he's holding a milk jug.
George Dyke, he's the jam! |
When all the cutting and pasting of Georges out of their pit
backgrounds was finished, we had to find a way to get a megaphone in there. In
walked the magic of Corel Photopaint, and 3D Studio MAX. |
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A model of the megaphone was built in 3D Studio, much like how the
Iron Ring forge was constructed.To fit the megaphone to each frame of
George, in all his crazyness, it was twisted and turned around to best fit the placement
of the milk jug.
Yes, George's megaphone says "fish" on it.
fish |

Here he is in all his bull-horn glory.
The jam I tell ya, he's the JAM!
Your Iron Ring
is ready.
The idea of having an "Ultimate Weapon" was something that Rob and I had
toyed with for a while. One day we stumbled over our own silliness and realized that
the very symbol of Engineering itself could and SHOULD be that
tool. Thus the Iron Ring became a part of the PoleGame, and there was much
rejoicing.
We toyed around with this idea for a while, and decided that just as one has to toil
away for four years in the dungeons of Queen's earning their degree, so must they work to
obtain their Iron Ring in the game. A point system was set up where the player must
cause, through various crazy actions, the crowd to become, and stay, excited for a period
of time. All the while the F.R.E.C.s in the background are in their frenzied state,
the iron ring is being earned. This is how the idea of an Iron Ring
"forge" came about.
The forge is an exaggerated mechanical device which demonstrates the four
different states of an Iron Ring in development. At each 1/3 of the
way to completion, the forge swings onscreen and stamps the blank into the next stage of
its development.
Poof! Your Iron Ring is ready.
Now came the fun part. What should this monster look like?
Here are the stages of development that the Iron Ring forge went through, before become
the coolio 3D wonder it is today!
This is the first draft of the forge, penned
on the back of some Mech. 350 notes (Yes, I did pass the course, but barely) |
This "final" conceptual drawing was
actually done on the back of my BIOL 111 midterm exam. The design was done here,
just needed to be built. |
Thought I'd try colouring in the sketch and
test it out in the game to see how it looked. |
After many an hour building and animating it,
the forge was completed. A few minor revisions in form to make it fit onscreen
better took place. Yes, that is an omega when it swings in :) |
How was it made?
Once the concept was down, and the sketches made for how the forge should appear, all
there was left to do was build it. Using 3D Studio MAX, I constructed a wireframe
model. By "painting" on textures, I was able to assign colour and texture
to the model. Later, just as a photographer would, I set up appropriate
light-sources and cameras to illuminate the forge and film it.
The swinging and stamping motions were created by assigning key placements for the
forge, like start and finish, as well as the stamp position, and allowing the computer to
fill in the sequence. Much like a junior animator, the software helped create the
transitional frames from one important action to another.
What the heck was it going to do anyway?
We thought a lot about this, a decided on something unexpected.
The mystical nature of the powers that the Iron Ring conjures up, when directed towards
someone who is not yet "seasoned" in the Queen's environment, cause a rather
alarming change. The frosh are transformed into a more "primitive" yet
symbolic gesture of Queen's spirit: sheep, and cows
with the wings of eagles. I say no more.

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