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WPF Interactive 2D on 3D Adam Kinney has posted download links to the source for a couple of David Teitlebaum’s WPF 3.5 SP1 great shader demos from a video demo I excitedly linked to a while back.

Check out the WPF TextBox (complete with spell check and other niceties) on a cloth surface, all smoothly hardware-accelerated. Now to (a) figure out where I can fit this into the UI and (b) convince my current client they want one of these ;)

Download the samples via Adam’s Blog.

…one the most amazing and unexpected announcements of the whole keynote came for me in a WPF demo towards the end.

In an update to WPF that should be available some time this summer, we’re going to get SHADER SUPPORT in WPF.

Yes, that kind of shader.

It was demoed during the keynote with some custom shaders being applied to WPF content (including UI elements) presented in 3D.

WPF team, I love you guys.

WPF Shaders (image Credit: LearnWPF Blog)

(image credit: LearnWPF Blog)