Some WPF Line-of-Business App follow-up after my presentation at DevTeach today:
Great Snippets: Great code snippets I have installed into my Visual Studio for WPF development are the Dr Wpf and Nerd+Art snippet packs.
WPF Coding Conventions: The coding guidelines I use for WPF are a riff on Paul Stovell’s XAML and WPF Coding Guidelines.
Application Quality Guide: [...]
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For my money, this Channel 9 Video is so impressive, I think this is the closest we’ve come to enabling a creative team to invent and then implement a futuristic interface like the ones imagined for blockbusters like Minority Report and Iron Man.*
* minus the holography bits. although maybe some awesome researcher could come up [...]
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If you’re authoring multimedia applications in Silverlight, you might be interested in how each of the core game engine services for Legend of the Greasepole is now implemented for the Silverlight 2 Beta.
From C/C++ to a Provider Model-Based .NET Engine
Some brief history to explain how we got here: Greasepole’s first incarnation was manky C/C++ stuff [...]
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One of the reasons I’m pleased with the Silverlight version of Legend of the Greasepole is that it represents a reasonably-scaled multimedia application, and therefore a good way to learn about the Silverlight 2 runtime’s performance.
The Silverlight 2 Beta game engine runs rings around the game engine I tried to create using the Silverlight 2 [...]
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The Legend of the Greasepole is a game that began its life on July 1st, 1996, when a group of Engineering students from Queen’s University in Canada decided they’d create a way to re-live their unexplainable annual tradition from the comfort of their long-suffering computers.
The release of the Silverlight 2 Beta has allowed the game [...]
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1. The Cirque du Soleil keynote demo, the most engaging articulation of WPF’s “richer, smarter, more productive line-of-business app” message since Avalon Healthcare.
2. More Microsoft Research innovation sees the light of day in the product groups and for developers at large. Deep Zoom becomes available to developers through Silverlight and demoed by the Hard Rock [...]
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Just got back from the Steve Ballmer / Guy Kawasaki keynote at this year’s Mix.
Is Guy ever not on form? He did a great job asking Steve the tough questions, making it fun, and getting a few candid answers, along with some “PR” answers as well, including Steve’s cautious response to “What about [...]
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Head over to Tim Sneath’s blog for a list of all download links related to the keynote this morning.
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First let’s get to the obvious Silverlight announcements we “knew” were coming during this keynote:
- Silverlight 2.0 Beta is available!
- Expression Blend 2.5 (!) March Preview is available!
- [update] Silverlight Beta tools for Visual Studio 2008 are available
- formal announcement of Silverlight Mobile device support!
In my presentation last weekend I was asked about Silverlight [...]
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I’ve just stepped out from the first Mix Keynote I’ve attended as a consultant rather than a Microsoftie. There was no real shocker in there, but it was a solid keynote and I am enthused by a couple of exciting announcements
Ray Ozzie began by saying he sees Mix08 as one of several milestones on a [...]
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