Category Archives: Development
TechDays 2010: Real-World Patterns for Cloud Computing

If it’s Autumn, it must be time for TechDays again here in Canada. This year I was Microsoft Canada’s Content Lead for the “Real-World Patterns for Cloud Computing” session. The Toronto flavour of the event has been taking place yesterday and … Continue reading
Legend of the Greasepole gets the Silverlight 4 + Analytics treatment

Legend of the Greasepole has been ported to Silverlight 4 and reincarnated on http://greasepole.net. Greasepole is the long-suffering game about multimedia tribute to the inexplicable Engineering traditions at Queen’s University in Canada. Over 50 students contributed to the project back in … Continue reading
Cross-Country Olympic Mind Games

During the Winter Olympics, the lights of the CN Tower are taking part in an interactive art installation that’s controlled by a participant’s brainwaves.
What I like about the CN Tower installation (in addition to the cross-country nature of the biofeedback loop) is how they teach participants to generate the correct brainwave patterns. We faced a similar challenge back at MediaLabEurope. Continue reading







