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	<title>Comments on: Legend of the Greasepole, Silverlight 2 Beta Edition</title>
	<atom:link href="http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/feed/" rel="self" type="application/rss+xml" />
	<link>http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/</link>
	<description>[.NET&#124;UX&#124;Photography&#124;Moose]</description>
	<pubDate>Sat, 11 Oct 2008 13:47:03 +0000</pubDate>
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		<title>By: More of Silverlight sound implementation for multimedia app &#124; robburke.NET</title>
		<link>http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-794</link>
		<dc:creator>More of Silverlight sound implementation for multimedia app &#124; robburke.NET</dc:creator>
		<pubDate>Tue, 05 Aug 2008 16:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-794</guid>
		<description>[...] Roger from SilverlightAddict.com asked me for more information about how I manage the sound effects in the Silverlight version of Legend of the Greasepole. [...]</description>
		<content:encoded><![CDATA[<p>[...] Roger from SilverlightAddict.com asked me for more information about how I manage the sound effects in the Silverlight version of Legend of the Greasepole. [...]</p>
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		<title>By: Rob Burke</title>
		<link>http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-783</link>
		<dc:creator>Rob Burke</dc:creator>
		<pubDate>Sun, 13 Jul 2008 11:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-783</guid>
		<description>Roger, thanks for the kind words! If you can see Greasepole again now, I guess that must mean they have updated Silverlight Streaming service to support SL Beta 2.  I'm on holidays for a couple of weeks and don't have access to a computer running Silverlight to check.  When I left, I had updated the Greasepole code to Beta 2 and published it to the streaming service, but it didn't work as the service was still on Beta 1.  

I will write a post about the process when I get back, as I am really happy with all the breaking changes I had to contend with between SL Beta 1 and SL Beta 2.  They have done a great job of making Silverlight more feature-compatible with WPF, which makes me very happy!</description>
		<content:encoded><![CDATA[<p>Roger, thanks for the kind words! If you can see Greasepole again now, I guess that must mean they have updated Silverlight Streaming service to support SL Beta 2.  I&#8217;m on holidays for a couple of weeks and don&#8217;t have access to a computer running Silverlight to check.  When I left, I had updated the Greasepole code to Beta 2 and published it to the streaming service, but it didn&#8217;t work as the service was still on Beta 1.  </p>
<p>I will write a post about the process when I get back, as I am really happy with all the breaking changes I had to contend with between SL Beta 1 and SL Beta 2.  They have done a great job of making Silverlight more feature-compatible with WPF, which makes me very happy!</p>
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		<title>By: Roger</title>
		<link>http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-782</link>
		<dc:creator>Roger</dc:creator>
		<pubDate>Sat, 12 Jul 2008 23:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-782</guid>
		<description>Wow. That is a work of art.</description>
		<content:encoded><![CDATA[<p>Wow. That is a work of art.</p>
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		<title>By: Silverlight 2 Greasepole Game Engine Services &#124; robburke.NET</title>
		<link>http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-649</link>
		<dc:creator>Silverlight 2 Greasepole Game Engine Services &#124; robburke.NET</dc:creator>
		<pubDate>Tue, 25 Mar 2008 06:30:05 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-649</guid>
		<description>[...] Legend of the Greasepole from that C/C++ mess to a C# mess involved getting to know the (impressive) underbelly of Visual [...]</description>
		<content:encoded><![CDATA[<p>[...] Legend of the Greasepole from that C/C++ mess to a C# mess involved getting to know the (impressive) underbelly of Visual [...]</p>
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		<title>By: Silverlight 2 Beta Performance: Video &#124; robburke.NET</title>
		<link>http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-647</link>
		<dc:creator>Silverlight 2 Beta Performance: Video &#124; robburke.NET</dc:creator>
		<pubDate>Tue, 25 Mar 2008 05:27:33 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2008/03/24/legend-of-the-greasepole-silverlight-2-beta-edition/#comment-647</guid>
		<description>[...] lack of hardware acceleration is very noticable (and relevant to an Image-oriented application like Legend of the Greasepole) when running at higher [...]</description>
		<content:encoded><![CDATA[<p>[...] lack of hardware acceleration is very noticable (and relevant to an Image-oriented application like Legend of the Greasepole) when running at higher [...]</p>
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