Barry’s teaching a course this week and noticed that NLarge didn’t support multimon - or rather, it always zoomed in on the primary monitor. So NLarge got another update. Good thing I don’t sleep!
Changelist:
Added Multimonitor support - zooms in on the monitor currently containing the mouse pointer.
Added Text support - annotate zoomed-in images [...]
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I immediately wanted to update NLarge again because its new default hotkeys (Ctrl-1 for Zoom, Ctrl-2 to Draw, Ctrl-3 for Break Timer) conflict with Outlook 2007’s hotkeys for Inbox, Calendar, and Contacts.
So NLarge v1.1.1 is out.
Changelist:
Added ability to select your own hotkeys for zoom, draw and countdown timer.
Added ability to Alt-Tab away from break timer, [...]
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Posted in Tech, Tech Events on Mar 25th, 2008 3 Comments »
NLarge is the screen magnification and annotation utility that I use for technical presentations. It magnifies the screen through a smooth animation, and allows you to pan and zoom around the magnified screen. You can annotate the magnified image using the mouse or a Tablet PC pen.
Today I added a few features to NLarge to [...]
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If you’re authoring multimedia applications in Silverlight, you might be interested in how each of the core game engine services for Legend of the Greasepole is now implemented for the Silverlight 2 Beta.
From C/C++ to a Provider Model-Based .NET Engine
Some brief history to explain how we got here: Greasepole’s first incarnation was manky C/C++ stuff [...]
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One of the reasons I’m pleased with the Silverlight version of Legend of the Greasepole is that it represents a reasonably-scaled multimedia application, and therefore a good way to learn about the Silverlight 2 runtime’s performance.
The Silverlight 2 Beta game engine runs rings around the game engine I tried to create using the Silverlight 2 [...]
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The Legend of the Greasepole is a game that began its life on July 1st, 1996, when a group of Engineering students from Queen’s University in Canada decided they’d create a way to re-live their unexplainable annual tradition from the comfort of their long-suffering computers.
The release of the Silverlight 2 Beta has allowed the game [...]
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In case you haven’t seen this, check out MVP Patrick Smacchia’s visualizations of the .NET Framework, including an NDepend analysis of the number of Types, a Treemap view, and a dependency matrix for the entire framework.
The dependency matrix is, IMO, impressively sparse. Also interesting but perhaps not surprising is that PresentationFramework represents the largest [...]
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1. The Cirque du Soleil keynote demo, the most engaging articulation of WPF’s “richer, smarter, more productive line-of-business app” message since Avalon Healthcare.
2. More Microsoft Research innovation sees the light of day in the product groups and for developers at large. Deep Zoom becomes available to developers through Silverlight and demoed by the Hard Rock [...]
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Just got back from the Steve Ballmer / Guy Kawasaki keynote at this year’s Mix.
Is Guy ever not on form? He did a great job asking Steve the tough questions, making it fun, and getting a few candid answers, along with some “PR” answers as well, including Steve’s cautious response to “What about [...]
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Head over to Tim Sneath’s blog for a list of all download links related to the keynote this morning.
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