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	<title>Comments on: Legend of the Greasepole 2007 released for PC and XBox360</title>
	<atom:link href="http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/feed/" rel="self" type="application/rss+xml" />
	<link>http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/</link>
	<description>[.NET&#124;UX&#124;Photography&#124;Moose]</description>
	<pubDate>Thu, 24 Jul 2008 00:43:46 +0000</pubDate>
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		<title>By: Silverlight 2 Greasepole Game Engine &#124; robburke.NET</title>
		<link>http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-676</link>
		<dc:creator>Silverlight 2 Greasepole Game Engine &#124; robburke.NET</dc:creator>
		<pubDate>Thu, 27 Mar 2008 20:18:39 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-676</guid>
		<description>[...] previously implemented those services for the XNA version.  Now let&#8217;s look at the Silverlight versions of these [...]</description>
		<content:encoded><![CDATA[<p>[...] previously implemented those services for the XNA version.  Now let&#8217;s look at the Silverlight versions of these [...]</p>
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		<title>By: Silverlight 2 Beta Performance &#124; robburke.NET</title>
		<link>http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-648</link>
		<dc:creator>Silverlight 2 Beta Performance &#124; robburke.NET</dc:creator>
		<pubDate>Tue, 25 Mar 2008 05:27:49 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-648</guid>
		<description>[...] 2007, the game was re-released. Platform: Windows, XBox360 Technologies: .NET (C#). XNA for graphics and sound. The game consistently achieves over 60 frames per second on the XBox360. [...]</description>
		<content:encoded><![CDATA[<p>[...] 2007, the game was re-released. Platform: Windows, XBox360 Technologies: .NET (C#). XNA for graphics and sound. The game consistently achieves over 60 frames per second on the XBox360. [...]</p>
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		<title>By: Legend of the Greasepole, Silverlight 2 Beta Edition &#124; robburke.NET</title>
		<link>http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-646</link>
		<dc:creator>Legend of the Greasepole, Silverlight 2 Beta Edition &#124; robburke.NET</dc:creator>
		<pubDate>Tue, 25 Mar 2008 03:16:49 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-646</guid>
		<description>[...] last year&#8217;s XNA port, the release of the Silverlight 2 Beta has allowed the Greasepole to goop its way to the web! In [...]</description>
		<content:encoded><![CDATA[<p>[...] last year&#8217;s XNA port, the release of the Silverlight 2 Beta has allowed the Greasepole to goop its way to the web! In [...]</p>
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	<item>
		<title>By: robburke</title>
		<link>http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-275</link>
		<dc:creator>robburke</dc:creator>
		<pubDate>Fri, 19 Oct 2007 15:58:21 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-275</guid>
		<description>&lt;p&gt;Hi Brian!  OK, to load it onto the 360, the easiest way is to visit the Legend of the Greasepole downloads page, and download the XBox360 edition (second download link from the top).  It is packaged as a "Creators Club" game (with the extension .ccgame).  If you have XNA Game Studio Express installed, then when you double-click on the .ccgame file, it will install the game onto your XBox360 (assuming it is visible to your PC).&lt;/p&gt;
&lt;p&gt;You'll find the game on your XBox360 by going under "Demos and More," choosing the XNA Game Launcher application, and selecting Legend of the Greasepole from your list of available games. &lt;/p&gt;
&lt;p&gt;The link to the downloads page is here; let me know if you have any troubles!: &lt;/p&gt;
&lt;p&gt;http://engsoc.queensu.ca/polegame/downloads.htm&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi Brian!  OK, to load it onto the 360, the easiest way is to visit the Legend of the Greasepole downloads page, and download the XBox360 edition (second download link from the top).  It is packaged as a &#8220;Creators Club&#8221; game (with the extension .ccgame).  If you have XNA Game Studio Express installed, then when you double-click on the .ccgame file, it will install the game onto your XBox360 (assuming it is visible to your PC).</p>
<p>You&#8217;ll find the game on your XBox360 by going under &#8220;Demos and More,&#8221; choosing the XNA Game Launcher application, and selecting Legend of the Greasepole from your list of available games. </p>
<p>The link to the downloads page is here; let me know if you have any troubles!: </p>
<p><a href="http://engsoc.queensu.ca/polegame/downloads.htm" rel="nofollow">http://engsoc.queensu.ca/polegame/downloads.htm</a></p>
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		<title>By: Brian Delahunty</title>
		<link>http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-273</link>
		<dc:creator>Brian Delahunty</dc:creator>
		<pubDate>Mon, 15 Oct 2007 00:45:52 +0000</pubDate>
		<guid isPermaLink="false">http://robburke.net/2007/09/18/legend-of-the-greasepole-2007-for-pc-and-xbox360/#comment-273</guid>
		<description>Hey Rob,

Can you let me know how to get this onto the oul 360? I have XNA, creator club membership etc.

Cheers,

Brian</description>
		<content:encoded><![CDATA[<p>Hey Rob,</p>
<p>Can you let me know how to get this onto the oul 360? I have XNA, creator club membership etc.</p>
<p>Cheers,</p>
<p>Brian</p>
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